Create animation with flash player
For example, you can change the hue or color, add filters, or change the scale. Dummies helps everyone be more knowledgeable and confident in applying what they know. Click the last frame on your timeline, which should also be the frame your motion tween ends.
When the frames are played together, the images appear to move. To create a blank keyframe, right-click on the last frame in your timeline and select "Insert Blank Keyframe".
Now that you've created two keyframes, it's time to iterate. If you are using art created in another program, you'll want the second method.
You can only have one object undergoing a motion tween at a time. Flash supports a variety of file formats, including AAC, MP3, WAV, and.
Instead, use a few keyframes to transition from the beginning of the wave to the end. Test your motion tween by pressing Ctrl Enter. Avoid putting to much variation in the path, or the object will move in an erratic fashion (unless this is your goal!).
a target blank" rel"nofollow noreferrer noopener" class"external text" Use /a 4 Create a keyframe where the sound will start. To change the path of your object, you can click and drag each of the frame position markers on the path to a new location. You can either import your drawing from your computer, or you can use Flash's drawing tools to create a drawing directly in the program.
To add keyframes to your trajectory, first select the frame in the timeline that you want to turn into a keyframe. You can use the Flash program to draw directly in your project, or you can draw your assets in your favorite image creation program. You can play it in virtually any web browser, or use a dedicated Flash player to watch.
You can also use the Free Transform tool to freely change the shape however you'd like. Press F5 to insert frames up to this point, which will keep your background displayed during the entirety of the tween. You will be creating a new keyframe each time the picture changes.
This will produce a much smoother animation. When you first create the trajectory, it will be a straight line from the starting point to the ending point. When you are finally finished with your project, save it as an SWF file.
You can only make changes to an object if it is keyframed. Once you have your first frame ready, you can add your blank frames that will exist between the first keyframe and the second keyframe. This is the same basic technique used by traditional hand-animators, and is more time-consuming than tweening (See the next section). Advertisement Community Q A Search Add New Question Question Where can I download Flash?